This episode is a conversation between Heroku developer advocate, Chris Castle and James Dong, developer and owner of Last Minute Gear. The business enables San Francisco residents to buy, rent, and borrow clothing and outdoor gear for activities such as camping, snow sports, and climbing. During the early days of the pandemic, the business was forced to close to comply with shelter-in-place regulations. There was an outpouring of support for small businesses, but not everyone has a Venmo account or wants to donate to a GoFundMe appeal.
While many used the pandemic to catch up on Netflix and banana bread baking, James spent a day coding a website and platform where businesses could sell gift cards. It not only helped his own anxiety and insomnia but helped brick-and-mortar businesses like gyms and restaurants (and his own shop) to still earn revenue.
It allowed customers to purchase gift cards to be remunerated once businesses reopened. While other platforms with this functionality already existed, James’ project included business-critical functions, such as processing payments and gift cards.
James talks about his experiences of anxiety and insomnia which acted as catalysts in making his website operational in just one day. Support from Stripe and Heroku meant there were no fees—all money generated went to the businesses.
The conversation offers interesting insights into the value of using a decision logger to document ideas and milestones as well as notes and commit messages to explain why particular decisions were made at certain points in time. It’s also a great example of what can happen when developers build projects that help others in need.
Links from this episode118. Why Writing Matters for Engineers
117. Open Source with Jim Jagielski
116. Success From Anywhere
115. Demystifying the User Experience with Performance Monitoring
114. Beyond Root Cause Analysis in Complex Systems
113. Principles of Pragmatic Engineering
112. Managing Public Key Infrastructure within an Enterprise
110. Scaling a Bernie Meme
109. Meditation for the Curious Skeptic
108. Building Community with the Wicked CoolKit
I Was There: Stories of Production Incidents II
107. How to Write Seriously Good Software
106. Growing a Self-Funded Company
105. Event Sourcing and CQRS
104. The Evolution of Service Meshes
103. Chaos Engineering
102. Whether or Not to Repeat Yourself: DRY, DAMP, or WET
101. Cloud Native Applications
100. Math for Programmers
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