We can't stop talking about Person 5, it seems. This past week, there's been a lot of criticism over the game's localisation, so the DDNet team decided to discuss that this week, and more generally how localisation should work, versus how people think it does.
We also have a good chat about visual novels; what we love about them, what makes for a good VN, and whether hybrid VNs (which have "gameplay bits" in between the reading) are the better way to go.
Thanks as always for listening in, and hope you enjoy the podcast!
To catch us on Twitter:
Matt S: @digitallydownld
Matt C: @MC_Odd
Ginny W: @ginnywoes
Matt K: @crowdedworlds
And if any of the music this week caught your attention, here's the tracklist:
Strike the Earth - Shovel Knight
Antipyretic - Final Fantasy Tactics
Copied City - NieR: Automata
April 2024 Podcast: Dragon's Dogma 2 is open worlds done well & how to onboard us with new games
March 2024 Podcast: Final Fantasy VII Rebirth, and games that come out of nowhere
February 2024 Podcast: Accessibility, Lunar New Year, and more!
December 2023 Podcast: The most memorable games of 2023, and Xenogears and difficult classics
November 2023 Podcast: The Nintendo Switch 2, and great games we’ve somehow never played
October 2023 Podcast: What Jim Ryan did to Sony, and why Baldur’s Gate 3 is so special
September 2023 Podcast: Games that ”get worse” over time... and games we’d never play on the train
August 2023 Podcast: We rank all the JRPGs. ALL of them.
July 2023 Podcast: Final Fantasy XVI deep dive, and do old games ”age”?
June 2023 Podcast: What makes a good sequel? And how can narrative be more accessible?
May 2023 Podcast: Our favourite Final Fantasy moments of all time... also what the heck is wrong with AAA games?
April 2023 Podcast: AI is ruining games, and good writing might just save them
March 2023 Podcast: The Game Boy/GBA games we want on Switch. Also, Soulslikes and Wo Long!
February 2023 Podcast: Our favourite snacks for gaming, and game music we’d go to a symphony for
January 2023 Podcast: Everything we loved playing last year, and a chat with Lached Up Games!
December 2022 Podcast: The challenges of open worlds, and named character vs. self inserts!
November 2022 Podcast: What’s the best approach for sequels & what forgotten games we want back!
October 2022 Podcast: People need to better understand how games are made, also rhythm games!
September 2022 Podcast: Handhelds to dominate gaming & the issues we have with endless updates
August 2022 Podcast: How to make a game-based TV show that doesn’t suck! Also, we <3 short games!
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