How to make a video game, with Auroch Digital
Leisure:Video Games
Using the live-action Ghostbusters movies as leverage, Jem and Matt are joined by Creative Producer Peter Willington to chat and tour through the many Ghostbusters video games that have graced gaming systems since 1984 - from first game, to VR, to 2019’s ‘remaster’ of the 2009 AAA release. All in the runup to 2020’s ‘Ghostbusters: Afterlife’.
Show notes
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What is a Steam Event and How to Run One | S9 E6
The Music of Warhammer 40,000: Boltgun | S9 E5
What it's Like to Launch a Game: Boltgun Edition! | S9 E4
Fear in Video Games | S9 E3
Aren't Games For Kids? | S9 E2
MooCon - A Remote-First Studio Convention | S9 E1
Season 9 Teaser | S9 E0
Retro Warhammer | S8 E6
Game Audio Collaboration | S8 E5
A Port and Publish Roundtable | S8 E4
The Psychology of Video Games | S8 E3
The RPG Renaissance | S8 E2
100 Game Dev Interviews | S8 E1
Season 8 Teaser | S8 E0
Ogre ft. David Rock | S7 E6
Ogre ft. Steve Jackson | S7 E5
Games Development and Climate Change | S7 E4
Warhammer 40,000: Back to The Beginning | S7 E3
The Music of Auroch Digital | S7 E2
A Day in the Life: Working Through COVID -19 | S7 E1
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