In this episode of Dice Over Everything, we finally play Warhammer 40k 9th edition, and give our impressions of it, going back to the newest edition of the game that started it all for us. We talk a bit about our history with the game, and what we think of this latest version, what's good about it, what's bad, and who this game is for.
d6min - e123 - Relic Blade and Metallics and Painting the Edges of Pre Painted Terrain
e123 - Frostgrave 101 - The Witch
d6min - e122 - Paying for Cheap games on Wargame Vault And Sculpted Smoke And Flame
e122 - Does Terrain Stop People From Getting Into the Hobby
d6min - e121 - How Long Your Backlog is, Good Video Game Mini Games, and What About Zine Formats for Wargames?
e121 - The Thaumaturge - Frostgrave 101 - Lesson 11
d6min - e120 - Is GW A Monopoly?
e120 - Infinity Reinforcements
d6min -e119 - Looking Forward to Adepticon, Arcs modelled on bases, and Skirmish World Interest
e119 - Frostgrave101 - The Summoner - Lesson 10
d6min - e119 -Things we're looking forward to, whether Webstore Exclusive Models are okay, and more
e118 - Light vs Heavy Fluff in Wargames
d6min - e117 - How Big Should Sell Lots Be, The Worst Starter Boxes, and Why Zombicide Made it
e117 - Frostgrave 101 - The Soothsayer - Class 9
d6min - e116 - How many units is too much, and what does a Frostgrave Wall Look Like
doe-e116- 2023 Year In Review
d6min - e115 - Green Vs Blue, and What We Buy When Tempted By Black Friday
e115 - Frostgrave101 - The Sigilist (Lesson 8)
d6min - e114 - Blue or Red, How many sculpts in armies is enough, and more
e114 - Wargame Table Deflation
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