Carl, Eric, and James discuss ideas on how to make combat and fights in RPGs more interesting and engaging for players regardless of the game system. They offer advice around four pillars-maps, enemies, victory conditions, and narrative aspects. Thank you to a listener for a cool stuff found this week!
00:00 - Introduction - Fun talk about 150th episode of Tabletop Tango and Jame’s campaigns
09:55 - Cool Stuff Found: https://www.drivethrurpg.com/product/391108/Backstory-Cards-for-Foundry-VTT?manufacturers_id=17009
16:40 - Main Topic
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