Warcraft Adventures: Lord of the Clans - Lost Games (PC)
To release a game, or to not release a game? That is the question. Well, certainly for Blizzard back in the mid-nineties. Their foray into the adventure genre didn't exactly go to plan. The idea, to expand more on the Warcraft universe, was a good one. The game's formulation was not. Adrian is here to tell Rob and Dylan all about this fascinating story that transcended the globe. What do you mean Russia and Korea can't work together???
Check out our follow-up Q&A with Warcraft Adventures' consultant Steve Meretzky here.
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