Ep 70: A Conversation With Sean McDonald About Making IP Games
I sat down with Sean to talk to him about designing board games for two beloved IP's: Sonic the Hedgehog and Bomberman. How did he get these gigs, and what are the challenges you face when you need to meet the expectations of publishers, IP-holders, and fans of the original properties?
0:56 - Sean's start with boardgaming
3:53 - First design: Train Heist
8:59 - First IP design: Sonic the Hedgehog: Crash Course
18:00 - Future design: Unnamed Bomberman game
36:08 - Sean's future plans and "dream IP"
Music: Sailing The Solar Wind by Abstraction
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