Mitch and Blake debate the continuing relevance of dedicated gaming consoles to the video game business. They begin with a discussion of the economics of the console business, and how console manufacturers built defensible moats that have remained relevant for over 40 years. Mitch compares the current state of the console business to the theatrical feature film business -- and how both have become the domain of big budget blockbusters with cultural significance but dwindling market share. They discuss the history of Nintendo, how its often-contrarian business strategy has paid off over time. Mitch explains how a lawsuit with Nintendo got him into the video game business. They conclude with a look at Sony and Microsoft's different responses to cross-platform play, as powerful platform-based publishers like Epic challenge the traditional console model, and what it means to the future of the business.
Links & Show Notes:
Atari
Alex St. John
Xbox GDC Launch Video
Nintendo Playing Cards (1889)
Valve’s Hardware History
“Iwata chooses violence”
Pokemon GO / Niantic
Atari Games v. Nintendo
List of Cross-Platform Games (Q1 2023)
Artificial Intelligence (Ep. 16)
Intellectual Property (Ep. 15)
Distribution (Ep. 14)
Going Global (Ep. 13)
Independent Intervention (Ep. 12)
A Changing of the Guard (Ep. 11)
Choose Your (ad)Venture (Ep. 10)
The State of Play: 2024 (Ep. 9)
The New Gold Rush (Ep. 8)
The Failures and Futures of Virtual Reality (Ep. 7)
The Playground and the Stage (Ep. 5)
The Forever Games (Ep. 4)
The Calculus of Fun (Ep. 3)
The Fall and Rise of Publishing (Ep. 2)
Steal This Game (Ep. 1)
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