Nice Games Club - a gamedev podcast!
Leisure:Video Games
It's that time again! Time for another episode, that is. Mark tries to convince his fellow hosts that games should include more bonus content—developer commentary, concept art, and so forth. Stephen talks about giving talks, even though he doesn't like to give talks. And Ellen finished a game!
Header image: The fictional black hole, "Gargantua," from the film Interstellar (2014). Credit: Double Negative @ https://www.dneg.com/
The "postroll funny" is a line from the poem "What Did?" by Shel Silverstein as published in the collection A Light in the Attic.
Games mentioned in this segment included:
A previous NGC episode discussed the topic of "unlockables."
"Please cheat, I don't care."‘Ask Iwata’ Book Review: A Much Needed Chronicle Of A Gaming Legend - Ollie Barder, ForbesWrinkles in Spacetime: The Warped Astrophysics of Interstellar - Adam Rogers, WiredFirst Images of a Black Hole from the Event Horizon Telescope* - Susanna Kohler, AAS NOVAGame Changers (2019 exhibit) - Science Museum of Minnesota* CORRECTION: The black hole in question is Messier 87, not "TON 68" as Ellen mentioned on the podcast. The designation of the black hole that Ellen thought she was referring to is TON 618. The black hole that's part of the TON 618 quasar is one of the most massive black holes ever discovered.
Giving Talks 0:45:29 Stephen McGregorEventsMarketingView recently-broadcasted talks from IGDA-TC - TwitchResonate: Present Visual Stories that Transform Audiences (a book) - Nancy DuarteYour game has a message... did you write it?
"A slow meat computer" King Making; Thinky Bits (Off-Screen Gameplay)
Work Cultures (with Chris Bergman)
"Everything is everything." South by Southwest 2024; Player Friction
GameMaker (with Seth Fulkerson)
Visual Worldbuilding (with Laura Onderwater)
GDC 2024 Special (Part 3) (with Alyssa Walles and Audi Sorlie)
GDC 2024 Special (Part 2)
GDC 2024 Special (Part 1)
"Things just happen, somewhere." Partnering Up; Control Flow
Nice Games Jam: "Eddies"
"The Roboston Sessions"
Getting Things Going (with Rick Stemm) [Nice Replay]
"Metroid is very serious." Secrets & Easter Eggs; Player Trust [Nice Replay]
Nice Games Jam: "Pothole Run" [Nice Replay]
"One size bigger and red." CSS; Skill Trees [Nice Replay]
"Shiny rocks get me every time." Branding & Iconography; The Ethics of Engagement [Nice Replay]
Nice Games Jam: "Cat Time" [Nice Replay]
Much Ado About Unity (with Freya Holmér) [Nice Replay]
"Today’s the day that I screw things up." Pre-production; Idle Games [Nice Replay]
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