In any video arcade, especially during the proverbial Golden Age of the Seventies and Eighties, it wasn’t always the games on screen that first caught the eye but the colourful, imposing, sometimes lurid cabinets that housed them. This was bona fide pop art for the coin-op kids of America and beyond.
Paul Niemeyer started his career at developer Bally Midway during the early Eighties, working on such titles as Ms. Pac-Man, Tapper and Spy Hunter. He also had a hand in creating such impressive cabinets as Discs of Tron, Satan’s Hollow and the peculiar Wacko. Niemeyer tells us about the precision art of cutting and layering art screens, life at Midway during the Bally takeover, working with the so-called Bally Pinball art gods, the development of the notorious and enduring Mortal Kombat and having his homework marked by Sylvester Stallone.
TDE EP37 - Jersey Jack Pinball Founder Jack Guarnieri
TDE EP36 - Strong Museum Assistant VP Jeremy Saucier
TDE EP35 - Atari Inc Coin-Op Engineer Jeff Bell
TDE EP34 - Atari Pong Creator Allan Alcorn
TDE EP33 - Atari Inc Designer and R&D Manager Roger Hector
TDE EP32 - Eugene Jarvis - Part 2
TDE EP32 - Eugene Jarvis - Part 1
TDE EP31 - Arcade Britannia author Dr Alan Meades
TDE EP30 - Atari Engineer Dave Sherman
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TDE EP29 - Crystal Castles programmer Franz Lanzinger
TDE EP28 - Food Fight programmer Jonathan Hurd
TDE EP26 - Twin Galaxies founder Walter Day
TDE EP25 - Centuri coder Lee Feuling
TDE EP24 - Death Race creator Howell Ivy
TDE EP23 - Atari graphic designer Evelyn Seto
TDE EP22 - Atari Battlezone and S.T.U.N. Runner programmer Ed Rotberg
TDE CLIPS - EP01
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