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Panic has created games such as Firewatch and Untitled Goose Game. They recently ventured into gaming hardware with the Playdate. The console is unique for its inputs, which include a hand crank, and because Panic provides a free SDK, so anyone can develop games for it.
James Moore is a DevOps Engineer and Dave Hayden is an Engineer at Panic. They join the show to talk about developing the Playdate handheld.
Bonus Episode: The N64 Decompilation Scene with Ethan Roseman and Mark Street
The State of CSS with Rachel Andrews
Modern SecOps with Maxime Lamothe-Brassard
Microsoft Copilot with Justin Harris
Pinata and the Interplanetary File System with Matt Ober
Animal Well with Billy Basso
LLMs for Data Queries with Sarah Nagy
Implementing KYC and User Verification with Alex Grinman
Nuxt JS with Anthony Fu
Scaling Large ML Models to Small Devices with Atila Orhon
Anaconda and Accelerating AI Development with Rob Futrick
Using LLMs for Training Data Preparation with Nihit Desai
AI-Driven Observability at Kentik with Avi Freedman
SolidJS with Ryan Carniato
Database Scaling at Figma with Sammy Steele
Bonus Episode: How to Build a Self-Driving Car with Ian Williams
Security Engineering with Ben Huber
Startup Investing with George Mathew
Hookdeck and Building an Event Gateway with Alex Bouchard
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