As J.J. says early on during his interview with Brandon Biggs, Engineer with the Smith-Kettlewell | Eye Research Institute, "There's a lot to unpack here". The pair even commandeered an entire Platinum Ballroom, okay CSUN wasn't using it honest, to talk about indoor navigation and mapping techniques. Tune in, or read the transcript below, to hear how audio games like "A Hero's Call" can pioneer a tested user experience for providing and effective way to perform indoor navigation tasks. Also, hear a demo and learn how the term XR came about for describing hybrid reality experiences. To learn more about this technology, visit the Smith-Kettlewell | Eye Research Institute website
CSUN 2020 coverage is Brought to you by AFB AccessWorld.For the latest news and accessibility information on mainstream and access technology, Apple, Google, Microsoft, and Amazon offerings, access technology book reviews, and mobile apps, and how they can enhance entertainment, education and employment, log on to AccessWorld, the American Foundation for the Blind's free, monthly, online technology magazine. Visit www.afb.org/aw.
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