Magic: The Gathering Drive to Work Podcast
Leisure:Games
Back in 2018, we ran the Great Designer Search 3 (GDS3). Part of that event was a multiple-choice test many contestants took to qualify for the next part of the qualification. One question from that test, question number 28, proved to be controversial. The topic recently returned to social media, so I decided to record a podcast about it. I talk about the history of the GDSs, the reasons why there's a multiple-choice test, and get into the specifics of question 28.
#1132: Sixth Edition Rules
#1131: Magic Stories about My Dad
#1130: A/B Mechanics
#1128: Outlaws of Thunder Junction Play Design with Jadine Klomparens
#1127: Same But Different
#1126: Outlaws of Thunder Junction Set Design with Dave Humpherys
#1125: Mercenaries
#1124: Outlaws of Thunder Junction Vision Design
#1123: Every Set
#1122: Top 20 Evergreen Mechanics, Part 2
#1121: Top 20 Evergreen Mechanics, Part 1
#1120: The Early Days of Magic
#1119: The Elephant in Boots Problem
#1118: Top 20 Mechanics, Part 3
#1117: Top 20 Mechanics, Part 2
#1116: Top 20 Mechanics, Part 1
#1115: MagicCon: Chicago
#1114: Playtesting in 2024
#1113: Synergy
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