192: Making a Sandbox Campaign, Part 4 (Gear & Commerce)
Dekahedron RPG Podcast

192: Making a Sandbox Campaign, Part 4 (Gear & Commerce)

2026-01-18
Where do adventurers actually buy gear in a grounded, early‑medieval sandbox? In this episode, Joe tackles Questions 2 and 3 from Jeff Rients’ “20 Quick Questions” and shows how equipment, specialists, and custom items really work in a low‑tech fantasy world.Learn why general stores don’t belong in Dark‑Age settings, how market days shaped real commerce, and how to use demographics to decide which NPCs your town actually has. Joe builds a blacksmith live on air—Aegenwulf—and explains how a gift‑based economy changes player behavior, reputatio...
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