In this episode, we discuss the renaissance in TTRPGs since Wizards of the Coast alienated the community with last year’s pricing and royalty shenanigans. Creators are now going in new directions like Critical Role’s d12-based game Daggerheart, romance-driving TTRPGs, and Chaosium’s game design challenge that encourages creators to build new games they retain the rights to. Also, AI DMs. Because who wanted improv in their game sessions anyway?!
Tavern Watch is our podcast devoted to tabletop roleplaying games brought to you by the people behind the Blizzard Watch and Lore Watch podcasts.
Hosted on Acast. See acast.com/privacy for more information.
Let's bake a cake (for transmog)
How Diablo 4 is maximizing our demon-slaying routine
Preparing to head back to Pandaria
Diablo 4's story-free season and Dragonflight's loot piñata
Dragonflight Season 4 is upon us
Everything we know about The War Within
The crushing weight of too much content
Noblegarden has gone to the ducks and we're here for it
Less time sorting, more time slaying
Welcome to the Plunderdome!
Should Diablo 4 steal the World of Warcraft trading post?
The terrible treachery we’d undertake for trendy transmog
The low fun factor of the Diablo 4 early game
What happened with Blizzard’s cancelled untitled survival game?
Should every race be open to every class in WoW?
Why no PTR for WoW patch 10.2.6?
Record profits and record layoffs at Blizzard
The glory of respecs and robots in Diablo 4’s Season 3
Should WoW have romanceable characters?
Create your
podcast in
minutes
It is Free
My Slice of Life
Survival Horror Podcast
Classic Gaming Brothers
Harry Potter Audiobooks!
Critical Role