Why Not Say Yes? | GMJ 340
Game Master’s Journey

Why Not Say Yes? | GMJ 340

E 2026-04-29
A lot of times as a GM, we can be tempted to say no to a player. Why not say yes instead? Not only is this embracing the “yes, and” philosophy of improvisation, but it will lead to more fun for the players and for us too. I also discuss leveling in Daggerheart compared with other games I’ve played. There is no such thing as xp in Daggerheart. How does this impact leveling? I compar3 1st level Daggerheart characters with beginning characters in games like D&D, Pathfinder, Cypher System, and World of Darkness.Play Daggerheart with Me on Start Playing Games.Sign up for my newsletter.Subscribe via RSS, Apple...
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