Firaxis designer David McDonough joins the show to talk strategy game design with Dirk and David. Topics in their discussion include: player stories vs game stories, the spectrum between full sandbox games and historical simulations, and how immersion in player stories can be encouraged. Along the way many games are covered, including both the Civilization series and the XCOM series.
#317 Earthborne Rangers with Andrew Navaro
#316 Citizen Sleeper with Gareth Damian Martin
#315 Civilization Series 3
#314 Designing to Ship with Xalavier Nelson Jr
#313 Civilization Series 2
#312 Civilization Series 1
#311 Innovating Themes with Anna Anthropy
#310 Listener Questions
#309 Industry and Loose Leaf with Tanya X. Short
#308 Narrative AI with Emily Short
#307 Roundtable with Soren Johnson
#306 A Highland Song with Jon Ingold
#305 Thirsty Suitors with Chandana Ekanayake
#304 Listener Questions November 2023
#303 Darkest Dungeon 2 with Chris Bourassa and Tyler Sigman
#302 Wildermyth with Nate Austin
#301 Design and Controls with Richard Lemarchand
#300 Tricentennial Celebration
#299 Worldbuilding with Ryan Laukat
#298 Tchia with Phil Crifo
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