Transcript
This week, Sam talks with Ryan Khan about Whispers, a player resource from The Wildsea by Felix Isaacs, but really about a whole bunch of mechanics from The Wildsea. Some topics discussed include:
* Setting as game design, and open ended lore
* Open ended prompts
* Twists vs Devil’s Bargains
* Player agency
* Long skill lists: pros and cons
Games mentioned:
* The Wildsea
* Apocalypse World
* Blades in the Dark
* Heart: The City Beneath
* Spire
You can find Ryan Khan on Twitter @theOneTrueK and on itch.io at the-one-true-ryan-khan.itch.io
You can find Sam @sdunnewold on Bluesky, Twitter, dice.camp, and itch.io, and by subscribing to the Dice Exploder newsletter.
You can find The Wildsea at thewildsea.co.uk
The Dice Exploder logo is by sporgory, and the theme song is Sunset Bridge by Purely Grey
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