Welcome back to the Gaming With Gage, your podcast for roleplaying games and the periphery.
Thank you for being here!
This week I had the chance to talk with Christoff Visscher of Cantrip Candles. If the name sounds familiar it’s because we burn Cantrip Candles when we record our Who’s Agatha actual play. Cantrip Candles are crafted for Tabletop Roleplaying Games with scents like Stonemoss Chapel, Black Hound Tavern and The Library Scriptorium. We love these candles and I was so pleased that Christoff was able to come on the show.
We did have a small audio issue that resulted in the first couple minutes of the show being cut. If it seems like Christoff and I are fast friends in the middle of conversation it’s because of this audio issue and because Christoff is a really cool person.
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Now let’s jump into Episode 6 with Christoff Visscher
NPCs That Matter
World Building
How Much Agency Do Players Really Want?
New Perspectives on Old Ideas
Benefits of Different Campaign Styles
A Very Special OSR Episode
Convention Tips & Tricks
Examining Your Prep
When is Sharing Oversharing?
Staying Motivated Through the Campaign
Creating Satisfying Scenes and Encounters
Whoops My Big Bad Just Died, Now What?
Why are schedules trying to kill my game?
Inspiration for PC creation
The Red Mic Experiment
Complicated Plots
But I'm not there?!
When the Party Goes Off the Rails
Player Driven Campaigns
Session One: Starting the Campaign
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