Dirk and David are joined by Gerson Da Silva, Director at Ironhide Game Studio and co-founder of Totem Games. Gerson is best known for his work on the Kingdom Rush series, as well as Water 2050. This episode delves into alternative paths into game design, as well as how to adapt a game to audiences of different investment levels. Topics include the benefit of reaching out to subject experts, innovating on a genre, choosing a market, and how to leave design space for variety and maximizing mass appeal.
#316 Citizen Sleeper with Gareth Damian Martin
#315 Civilization Series 3
#314 Designing to Ship with Xalavier Nelson Jr
#313 Civilization Series 2
#312 Civilization Series 1
#311 Innovating Themes with Anna Anthropy
#310 Listener Questions
#309 Industry and Loose Leaf with Tanya X. Short
#308 Narrative AI with Emily Short
#307 Roundtable with Soren Johnson
#306 A Highland Song with Jon Ingold
#305 Thirsty Suitors with Chandana Ekanayake
#304 Listener Questions November 2023
#303 Darkest Dungeon 2 with Chris Bourassa and Tyler Sigman
#302 Wildermyth with Nate Austin
#301 Design and Controls with Richard Lemarchand
#300 Tricentennial Celebration
#299 Worldbuilding with Ryan Laukat
#298 Tchia with Phil Crifo
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