World Anvil Worldbuilding Podcast
Arts:Books
How do you deal with writer’s block and creative burnout? How do you juggle projects and stay productive? Janet from World Anvil sits down for an in-depth interview with all-round creative genius Chris Dravus!
Chris Dravus is a game master, writer, creator, game developer and all round creative genius! He’s the Chief Creative Director and co-owner of the boardgame company Ironrise Games. They’ve already published their first game, Ironrise, which is a steampunk action-adventure game that focuses on the story that unfolds between heroes villains. They’re now working on a second game, which is a quick, fun, euro-style card game about little animal alchemists trying to make potions for their demanding customers, called Potionarium.
Chris also collaborates with Guy Sclanders, the face of the hit Youtube Channel How to be a Great Game Master. They’re currently focusing on an adventure module and how different GMs might use the same tools.
Check out Ironrise here: https://www.ironrise.com
Check out Chris’s world here: https://www.worldanvil.com/w/tairos-thechosenone
Follow Chris on Twitter: https://www.twitter.com/ironrisegames
Instagram: https://www.instagram.com/Ironrisegames
Janet Forbes (pen-name J.D. Blythe) is a published fantasy author, professional Dungeons and Dragons Streamer, and also the co-founder of World Anvil, the ultimate worldbuilding platform for writers and tabletop gamers!
Follow Janet on Twitter to keep up with her latest content, advice and publications: https://www.twitter.com/JD_Blythe
Buy her novelette “The Hand that Holds”, published by Kyanite Publishing: https://kyanitepublishing.com/product/kyanite-press-v2i1/
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When to Stop Worldbuilding with Chris Fox, Jason Sizemore, John Joseph Adams, C.L. Clark
Fantasy Worldbuilding: Inverting the Tropes with Amanda Hamon & Gail Carriger
Magic Systems in Worldbuilding with Keith Baker, Celeste Conowitch & Shane Hensley
Episode 41, part 2: How to design for non-DnD Systems and Settings
Episode 41, part 1: How to design for non-DnD Systems and Settings
Episode 40, part 2: What Makes Epic Fantasy Epic?
Episode 40, part 1: What Makes Epic Fantasy Epic?
Episode 39, part 2: Worldbuilding for Mental Health
Episode 39, part 1: Worldbuilding for Mental Health
Episode 38, part 2: Matriarchies in Worldbuilding
Episode 38, part 1: Matriarchies in Worldbuilding
Episode 37, part 2: Writing Autistic Characters with Jonathan Fesmire
Episode 37, part 1: Writing Autistic Characters with Jonathan Fesmire
Episode 36, part 2: Avoiding GM Burnout with Dead Aussie Gamer
Episode 36, part 1: Avoiding GM Burnout with Dead Aussie Gamer
Episode 35, part 2: Adapting Real World Cultures with Basheer Ghouse
Episode 35, part 1: Adapting Real World Cultures with Basheer Ghouse
Episode 34, part 2: Kitchen Sink Fantasy Worldbuilding
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