Hi, it’s Joe Slack here. I’ve written a few guest posts for Oliver in the past and I was delighted when he requested another guest blog, so here we go!
Something I think about a lot as a game designer is how to create tension in a game as well as ensure that players feel a sense of progression as they play.
Read the full article here: https://tabletopgamesblog.com/2024/05/14/boiling-point-why-tension-and-escalation-matters-in-games-topic-discussion/
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