Nice Games Club - a gamedev podcast!
Leisure:Video Games
Max Kunze, Nice Games Club Guest Booker, takes over for Mark while he's still sick this week on another Nice Games Jam! Mark actually created the prompt for this episode, and your nice hosts find a way to inject many explosions into this board game made from it that you can try out yourself using the rules below!
The playtest session we alluded to in the episode is on Patreon! If you want to hear how we playtested it over Miro, check it out there!
Prompt Create a game where risk is extremely attractive and the consequences of failure are disastrous. Game type Card game Player count 2 - 4 Materials25 cubes
42 cards
1 Chaos Cube (six-sided die)
SetupFuture changes
"Everything is everything." South by Southwest 2024; Player Friction
GameMaker (with Seth Fulkerson)
Visual Worldbuilding (with Laura Onderwater)
GDC 2024 Special (Part 3) (with Alyssa Walles and Audi Sorlie)
GDC 2024 Special (Part 2)
GDC 2024 Special (Part 1)
"Things just happen, somewhere." Partnering Up; Control Flow
Nice Games Jam: "Eddies"
"The Roboston Sessions"
Getting Things Going (with Rick Stemm) [Nice Replay]
"Metroid is very serious." Secrets & Easter Eggs; Player Trust [Nice Replay]
Nice Games Jam: "Pothole Run" [Nice Replay]
"One size bigger and red." CSS; Skill Trees [Nice Replay]
"Shiny rocks get me every time." Branding & Iconography; The Ethics of Engagement [Nice Replay]
Nice Games Jam: "Cat Time" [Nice Replay]
Much Ado About Unity (with Freya Holmér) [Nice Replay]
"Today’s the day that I screw things up." Pre-production; Idle Games [Nice Replay]
The Logistics of Moving On (with Zach Barth) [Nice Replay]
Cheating (omnibus edition)
Nicest of 2023
Create your
podcast in
minutes
It is Free
Survival Horror Podcast
The Zelda Cast
The GlockN9ne Show
Dear Dwyery
Fallout Lorecast - The Fallout Video Game & TV Lore Podcast