Pencil Kings | Inspiring Artist Interviews with Today’s Best Artists
Arts:Visual Arts
Show Notes at: https://www.pencilkings.com/podcast-home/
“Take the time and get at least one book done for yourself, because I just think it’s more impactful. When you go to these cons and you want to talk to people, if you hand them a finished book rather than a script or inked pages, that finished product is definitely something that’ll be an ace in your pocket.”
~ Ryan Onorato.
If you want to know how to start a comic book (but seriously don’t know where to begin), this week’s interview with illustrator, Ryan Onorato, should give you all the steps you need to get going.
Having recently completed his first comic series, the wonderfully bizarre Pizza Tree, he’s got plenty of great advice to share about promoting yourself at comic conventions, networking with people who can help, and that pesky dilemma of juggling a full-time job with making art.
So, if you’ve spent the past year talking about making a comic book (but never actually got round to actually, y’know, doing it), then this interview just might be the motivation you’ve been looking for.
And, if learning how to start a comic book has always been high on your list of artistic achievements, then there’s never been a better time to start putting those words into action.
Because, even if you only have two hours to spare each night, you’ll be amazed at what you can actually get done - just ask Ryan.
Highlights From This Interview:
How to develop your own creative style while still being influenced by other artists How to take inspiration for your comic book from the things which interest you most Why networking and making contacts with other creatives can help make your project happen How Ryan’s first job at a screenprinting studio influenced his current work How to set yourself soft deadlines to get your project off the ground Why overcoming your shyness could be crucial to your success as an artist How to handle rejection and never, ever let it stop you in your tracksPK 243: Launching A Board Game on Kickstarter
PK 242: Reinventing Yourself as an Artist
PK 241: How to Become a Character Designer
PK 240: Publishing Your Animated Short
PK 239: Mentorship and Education for Creative Careers
PK 238: Testing Creative Career Ideas
PK 237: Making Your Art Career Path Real
PK 236: The 12 Month Art Career Goal
PK 235: 4 Phases of a Creative Career
PK 234: 2020: The Year of Time
PK 233: Redefine Your Creative Career
PK 232: Sell Your Art With Social Media
PK 231: Understanding Personal Branding
PK 230: How to Make a Board Game
PK 229: The Joy of Art Education
PK 228: Evolution of Art and Self
PK 227: Exploring the Storyboard Artist Career Path
PK 226: Asking for Help to Free Your Time
PK 225: Artist Mindset Shifts
PK 224: Creative Mindset Upgrade
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