#35 - Living Your Life With Rod Humble and King Choi
#34 - Marketing Your Indie Game With Chris Zukowski
#33 - Iterative Prototyping and Tabletop Transposition With Charlie Cleveland
#32 - DREDGING UP DESIGN WITH BLACK SALT GAMES
#31 - Accessible Complexity in Narrative Tools with Jon Manning
#30 - REMASTERS, REMOTE TEAMS, AND RETURNING TO GAME DEV WITH KEN AND ROBERTA WILLIAMS
#29 - Production, Career Paths, and Community Building with Maxis's Lyndsay Pearson
#28 - The "Missing Money Problem" with Funding Pro Jason Della Rocca
#26 - Puzzles, Collab'ing, and Creativity with Chicory's Greg Lobanov
#25 - Writing Disco Elysium with ZA/UM's Justin Keenan
#24 - Super Practical Indie Game Marketing with Chris Zukowski
#23 - Strategy Game Hustle and Diversity Overhaul with Mohawk Games
#22 - Spelunky, Indie Life, and Finding Success with Derek Yu
#21 - Academia and the Black experience in Games with Prof. Lindsay Grace
#20 - Bugsnax, and Making Weird Games with Young Horses' Phil Tibitoski
#19 - Narrative Design and Indie Life with Oxenfree Dev Night School Studio
#18 - Hitman, Work-Life Balance, and Game Production with IO's Forest Swartout Large
#17 - Special: The Texas Winter Storm Episode
#16 - Welcome to Hades: Roguelikes and Narrative Design with Supergiant's Greg Kasavin
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