Nice Games Club - a gamedev podcast!
Leisure:Video Games
This week your nice hosts have a rowdy game jam. Dale gave us a prompt: Create a matching game with a puzzle element. The puzzle must be "what matches first" and bonus points if there's cats.
The goal of every Nice Games Jam is for the team to come up with a playable game by the end of the episode. Did Stephen, Mark, and Ellen make it happen, or did they end up with a pile of nonsense? Well, maybe a bit of both.
Paper, pencil or pen
SetupEach player should have:
The game requires three decks. As of this airing, each deck has three cards:
The goal of the game is to acquire the most points out of all the players.
Players acquire points by writing sentences that adhere to the Prompt, Constraint, and Scoring card drawn for each round.
Setup
Starting a Round
Share Your Sentences
Each player speaks their sentence aloud. (If you're playing online, you can also enter your sentence into the text chat.) The sequence in which players share their sentences doesn't matter—just be nice about it.
Round Scoring
Disputes
During Round Scoring, any player can raise an argument about how the rules apply to another player's sentence. If you bring an argument, you have to propose a resolution, and people will vote on the proposal. (For example, you can propose a change to someone's point total that round, or suggest a change to a person's sentence to bring it within the rules.) If the vote passes, the solution goes through.
Continue Play and End the Game
For each subsequent round of play, draw a new set of cards. Play and score according to the above rules.
The game ends when all Prompt cards have been used. Shuffle Constraints and Scoring cards back into their respective decks as needed.
The player with the most points wins!
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