Following on from our foray into roleplaying games with bonus content adventures for the folk horror games of Solemn Vale and Shivering Circle, we explore the subject in more detail.
How is folklore represented in the tabletop gaming environment? Is it all monsters and creatures, or are there other approaches which look more into our social history? What makes for a strong narrative dynamic and do these techniques draw on the oral storytelling which transmitted folklore in the first place?
In an interview recorded for the 2020 Archaeogaming Convention hosted by the Archaeological Fantasies podcast, we are joined by game developer Matthew Dawkins and GM storyteller Tom Murr to examine this area.
To support the Folklore Podcast on Patreon and get uncut access to video versions of our interviews as well as much more extra content, please visit www.patreon.com/thefolklorepodcast
Folklore and Magic Roundtable
Episode 157: LINCOLNSHIRE FOLKLORE
Episode 156: TRAUMA AND THE PARANORMAL
Episode 155: THE FOX IN ASIAN FOLKLORE
Episode 154: MONSTROUS WOMEN
Episode 153: EVERYDAY FOLKLORE
Episode 152: NICK MEDINA - Native American lore
Episode 151: RAT HOLES, POTHOLES AND MANHOLES
Episode 150 - AISLING: VISIONS OF IRELAND
Episode 149 - LOKI: A BAD GOD?
Episode 148 - REDISCOVERED PRATCHETT
Episode 147 - THE SNOW GIRL
ANNOUNCEMENT: Stories from the Hearth
Episode 146 - AMERICA'S FEMALE GHOSTS
Episode 145 - THREE RAVENS
Episode 144 - THE ELEMENTS
Episode 143 - IN CONVERSATION WITH PETER LAWS
Episode 142 - AN INTERVIEW WITH CHUCK TINGLE
Episode 141 - REBEL FOLKLORE
Episode 140 - FOLKLORE AND FICTION
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