After a week's hiatus (down here in Australia it's winter and that means sickness season), we're back! This week on the podcast we look at a wide range of different topics.
First up, are games ever really "boring?" It's a word that often gets thrown around, but you have to wonder if it's really boredom or a lack of understanding that's driving the criticism - we talk about that in the context of Valkyria Revolution a lot this week.
We also look at the game releases in July (finally! A relatively quite month for releases), and then chat about RPG Maker; a series of accessible game development tools that we've all been using for many years, and there's a new one just released on Nintendo 3DS.
Thanks as always for listening, and catch us on our social media if you'd like!
Matt S: @digitallydownld
Matt C: @MC_Odd
Ginny W: @ginnywoes
And if you liked the music in this week's episode, here's the track list for you:
Nostalogic - MEIKO
Tawna Bonus Round Music - Crash Bandicoot
Spread the Wings - Garou Mark of the Wolves
Marching - Valkyria Revolution
May 2024 Podcast: Weird, quirky games, Suikoden and literature, and the games of May
April 2024 Podcast: Dragon's Dogma 2 is open worlds done well & how to onboard us with new games
March 2024 Podcast: Final Fantasy VII Rebirth, and games that come out of nowhere
February 2024 Podcast: Accessibility, Lunar New Year, and more!
December 2023 Podcast: The most memorable games of 2023, and Xenogears and difficult classics
November 2023 Podcast: The Nintendo Switch 2, and great games we’ve somehow never played
October 2023 Podcast: What Jim Ryan did to Sony, and why Baldur’s Gate 3 is so special
September 2023 Podcast: Games that ”get worse” over time... and games we’d never play on the train
August 2023 Podcast: We rank all the JRPGs. ALL of them.
July 2023 Podcast: Final Fantasy XVI deep dive, and do old games ”age”?
June 2023 Podcast: What makes a good sequel? And how can narrative be more accessible?
May 2023 Podcast: Our favourite Final Fantasy moments of all time... also what the heck is wrong with AAA games?
April 2023 Podcast: AI is ruining games, and good writing might just save them
March 2023 Podcast: The Game Boy/GBA games we want on Switch. Also, Soulslikes and Wo Long!
February 2023 Podcast: Our favourite snacks for gaming, and game music we’d go to a symphony for
January 2023 Podcast: Everything we loved playing last year, and a chat with Lached Up Games!
December 2022 Podcast: The challenges of open worlds, and named character vs. self inserts!
November 2022 Podcast: What’s the best approach for sequels & what forgotten games we want back!
October 2022 Podcast: People need to better understand how games are made, also rhythm games!
September 2022 Podcast: Handhelds to dominate gaming & the issues we have with endless updates
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