Dive deep into the realm of collaborative programming with a unique twist in this episode of Mob Mentality Show where in the spirit of "just sharing" Austin Chadwick unravels 20+ misconceptions and anti-patterns surrounding Mob Programming.
From debunking the myth of Mobbing as merely 3+ individuals watching one person type to exploring the misconception of Mobbing being inherently slow and tedious, we dissect various preconceived notions about this innovative approach to coding. At this recorded Agile Lunch and Learn event, explore with us as we challenge the belief that Mobbing is monotonous and that every session involves wooden inflexible navigation and team composition.
Moreover, we shed light on the diverse roles within a Mob, addressing the anti-patterns that can hinder effective collaboration. Meet the Anti-Driver, the Anti-Navigator, the Anti-Nose and other personas that disrupt the harmony of Mob Programming. Discover how collaboration can falter under the influence of Fight Club dynamics, lack of prioritization, and lack of pressure protection.
At the end of this episode, we invite you to engage in a thought-provoking Q&A session, where we tackle burning questions about Mob Programming. Don't miss out on this opportunity to redefine your understanding of Mob Programming and revolutionize your approach to collaborative coding.
Tune in now to Mob Mentality Show and embark on a journey towards a deeper comprehension of Mob Programming – what it truly is not.
Video and Show Notes: https://youtu.be/Z5x5nYXBpis
Building Bridges: The Art of Influencing Through Real Relationships and Excellent Environments
From Thesis to Tool: The Story Behind The Automated Mob Programming Tutor with Yuki Tagawa and Christopher Martin
From Consultant to Classroom: Unveiling Mob Programming's Impact on CS Education with Kieran Murphy
The Collaborative Architect and Tech Lifestyle Coaching with Allan Stewart
Teaming for Faster Cycle Times in the Device Industry with Luca Ingianni & Jeff Gable
Continuous Global Mobbing and Refactoring to Services with Skylar Watson
Reducing Cost of Change Through Design with John Gallagher
Game-Changing Creativity: Mob Worldbuilding and Analog Design with Emily Earhart and William Munn
Mobbing Magic: Startups, Burnout, and Building Antifragile Teams with Jesse Riley
Mobbing as the Keystone of Evolved XP with Philip Markgraf
Elevating CD to Zero Bugs via Lean Mobbing with David Batten
Mobbing Impact: Opening New Doors and Sharing the Joy with Robin van den Bogaard
Frequent Rotations, Maximum Impact: Elevating Pair Programming with Gabriel Robaina and Kieran Murphy
Healthy vs. Destructive Speed in the Diffusion of Innovation
The Impact of Programmer Professionalism: A Historical Perspective with Uncle Bob Martin
An Introvert’s Reflections on Remote Mob Programming with Chris Stone
Mob Learning: 2 Practices to Improve Teams and Coaches Simultaneously with Michael Wolf
Remote Cross Continent Mob Programming with Jeff Langr, Nick Goede, Merlijn Tishauser
Mob Programming in Summer of Nix 2023 with Lorenz, Dawn, Valentin, Albert, and Auguste
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