And so begins the saga of the most temporary strategy guides ever written. Why are we writing guides for a game whose strategy will be radically changed in a matter of months? BECAUSE! When you start something you finish it! Even if it costs you everything. Even if all you’re left with is a Floating Factory and a single infantry sitting alone in a distant asteroid field. See, I still tied it back to Saar, who this strategy guide is about. And also, stick around for a Prophecy of Kings Saar spoiler!
5:27 - Overview
15:27 - Round One
33:56 - Problems
35:54 - Tech
45:34 - Trading/Meta
49:15 - Mid-Game
53:15 - Late Game
58:20 - Root: Woodland Alliance Errata
1:09:17 - Exploration: Freelancers and Saar Mech Reveal!
Music provided by Ben Prunty. Find more at benpruntymusic.com or benprunty.bandcamp.com
To learn more about our Discord, Twitter, Patreon, Merch, and more, visit https://spacecatspeaceturtles.com/
350: 2024 Tournament Finals Recap
349: Road to the Finals 2024
348: Arcs Leaders - Agitator, Quartermaster, and Noble (w/ Tom Brewster)
347: Super L1Z1X Mindnet Guide
346: Matt's Job at Leder Games
345: 2024 Tournament Updates
344: Super Mentak Coalition Guide
343: Most Anticipated Board Games 2024
342: 8 Player Games
341: Arcs - Resources and the Court Deck
340: Super Universities of Jol-Nar Strategy Guide
339: Twilight Imperium Second Edition Overview
338: Agenda Phase Mailbag!
337: Arcs - Actions and Ambitions
336: Super Clan of Saar Guide
335: Guide to the Prelims
334: Winmaking Roundtable with Dane and Milty
333: Learn to Learn Arcs
332: 2024 Season Premiere
331: 2023 Holiday Spectacular
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