Vital Lacerda is one of the most significant eurogame designers of the last decade, delivering consistently high quality complex games others can rarely match. In this episode Orion and Marc go through each of Lacerda's games chronologically, evaluating them individually and as part of a larger body of work. What design aspects stand out as particularly "Lacerdian"? What trends have emerged in recent games, and what do we predict for the future?
2:48 - Vinhos
17:33 - CO2
27:34 - Kanban
33:56 - The Gallerist
48:40 - Lisboa
55:50 - Escape Plan
1:07:56 - Tangent about some sci-fi book
1:13:00 - Design consistencies
Music: Sailing The Solar Wind by Abstraction
Like the podcast? Want to watch it being recorded, live? Consider supporting it on Patreon.
Ep 104: PAX Unplugged 2022
Ep 103: Q’s and A’s
Review - Catch the Moon
Review - Can’t Stop
Review From The Archives - Mysterium
Review - Spades and the Appeal of Trick-Takers
Review - Anno 1800
Ep 102: A Conversation With Jackson Pope and Paul Willcox about FlickFleet
Review - Shobu
I Need Your Help For The Thoughtful Gamer to Continue
Review - Through the Ages
Ep 101: Sports as Game Design
Review - EXIT: The Forgotten Island and The House of Riddles
Review: Babylonia
Review: Pan Am
Review: Blackbrim 1878
Ep 100: Pax East 2022
Review: That Time You KIlled Me
Bonus Episode: ”The Mind” Liveplay
Review: Codenames Duet
Create your
podcast in
minutes
It is Free
Survival Horror Podcast
Classic Gaming Brothers
The Danger Club Podcast
Critical Role
Space Cats Peace Turtles