This week kicks off our Apocalypse World campaign with a brief explanation of the game's major mechanics and how they represent a departure from the D20 system used by games like Dungeons and Dragons.
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Dungeons and Drama Nerds is produced by Todd Brian Backus, Percy Hornak, and Nick Orvis, and is mixed and edited by Anthony Sertel Dean.
Dark Time: Actual Plays as Art
Dark Time: Everyone in Barovia is Usually Sad, or, Location-Based Horror
Dark Time: Collaborative Worldbuilding in Theatre and TTRPGs
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There’s Always Room For More Boyfriends: an ARC Debrief
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Bowled Over By Death: Part 2
Bowled Over by Death: Part 1
Everything is Data: Magic Circles in Play and Performance
Amicable Autumnal Abbatoir: Part 4
Amicable Autumnal Abbatoir: Part 3
Brindlewood Bay and Aging as Performance
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