The Children‘s Media Conference
TV & Film
Not all games that claim to be educational stand up to scrutiny. 32% of games on the Apple app store have an educational claim or learning goal, but “a great majority… are not very good games and they are not very good at stimulating learning” (Lauri Jarvilehto, Rovio).
We hear from app developers, app reviewers and scientists on what makes an app educational and what the market landscape looks like. We explore real life examples and discuss how making a good app, with true educational value, is harder than it might first appear. Plus we get the facts on app use in the home, as we hear the results of research into which apps children and parents prefer.
CMC 2019 - Research - Social Media and Gaming - Good or Bad for Kids?
CMC 2019 - Research - Diversity in UK Kids’ TV
CMC 2019 - Research - Co-viewing, Co-playing, Co-everything
CMC 2019 - Research - Gaming Grannies
CMC 2019 - Research - HEIHEI, Disrupting Younger Kids Media Provision in New Zealand
CMC 2019 - Research - Screenage Kids
CMC 2019 - Research - What Children’s Content do Facebook, Amazon, Apple, Netflix and YouTube Want?
CMC 2019 - Changemaker - Sapphire
CMC 2019 - Changemaker - Noga Levy-Rapoport
CMC 2019 - Creative Keynote: Horrible Histories & Changemaker: Sapphire
CMC 2019 - Opening Keynote: Nadiya Hussain & Changemaker: Noga Levy-Rapoport
CMC 2019 - Gambling and Gaming: What’s the Difference? What’s the Harm?
CMC 2019 - Changemaker - Harrison Gunn
CMC 2019 - Changemaker - Euella Jackson
CMC 2019 - Changemaker - Ruda Santos
CMC 2019 - Changemaker - Finlay Pringle
CMC 2019 - Changemaker - Dan Lawes
CMC 2019 - Changemaker - Brandon Relph
CMC 2019 - Changemaker - Alvin Owusu
CMC 2019 - The Last Word
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