For those ready to get serious about leveling up in Street Fighter 5, we've put together a list of seven tactics that've given us great results in our recent training endeavors. Also, we fight about the validity of online tournaments.
Timestamps
00:39 - Quick reactions to the brand new MK11 Aftermath gameplay trailer - NRS is doing it right
02:16 - "Offline tournaments aren't coming back anytime soon"
11:00 - What constitutes a "valid" gameplay environment?
21:25 - Ways to make Ranked play more rewarding
26:18 - 7 Simple tips to get better in SF5 (that anyone can do)
27:04 - Watching higher level footage
32:21 - Play with a schedule
38:35 - Limit your focuses at any given time
40:09 - Always have specific focuses to be training up
42:40 - Actively attend to your mental game
44:50 - Ignore points/play in the moment
49:47 - Remember to actively apply what you're practicing when in the heat of matches
51:17 - Mailbag
We played OVER 100 HOURS of Street Fighter 6 - TAKEAWAYS
How to pick the right controls for you in Street Fighter 6
5 Reasons we’re extra excited for Street Fighter 6
Street Fighter 6 Mysteries - 4 Big Questions that Need Answers!
Final Tier List for Street Fighter 5
Street Fighter 2 vs. Street Fighter 5: Which is the better fighting game?
Reacting to Street Fighter 6’s newest characters, Cammy, Lily, and Zangief
Street Fighter 3 vs. Street Fighter 4: Which is the better fighting game?
Tekken 8 Nina trailer and new mechanics REACTIONS
Rating new Street Fighter 6 characters JP, Blanka, Dhalsim and Dee Jay
Rating new Street Fighter 6 characters Marisa and Manon
New info on Street Fighter 6’s release date
Street Fighter 6 Interview with JM Crofts
Street Fighter 6 beta tier list discussion
Street Fighter 6’s appeal to casual players is incredible (With special guest King Jae!)
Street Fighter 6 has more exciting single player content than ever
Street Fighter 6 Full launch roster revealed!
Ken, Honda, Dhalsim, Blanka revealed for Street Fighter 6
Street Fighter 6 questions answered Part 2: Drive Impact, Drive Rush, and Drive System balance
Street Fighter 6 questions answered Part 1: Damage output, flow/feel, and comparisons to Street Fighter 5
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