Hey Dungeon Masters! While working on one video, I end up creating another! In this installment, I go over using the Five Room Dungeon design pattern to flesh out and improv locations for your Dungeons & Dragons campaign. The Five Room Dungeon name belies its fleibility and usefulness for adding details and structure to any location that you need. In this video, I riff through one example but I hope the exercise will inspire your own ideas for deploying this tool in your game.
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