The gang learns all about the shops on this floating isle, but doesn't seem to find out what the mystery is. Perhaps the nature walk will prove confusing.
Thanks to our Guest Bard, Chris. Check out his great work at Helicon Brewing.
Dis D: Members
Dis C : Traction
Dis B: Count
Dis A: Orientation
Tu’Narath D: Files
Tu’Narath C: Discards
Tu’Narath B: Portal
Tu’Narath A: Sewer Beef
Queue C: Revenge
Queue B: Custody
Queue A: Fridge
Plain H: Necrosis
Plain G: Resistance
Plain F: Ambush
Plain E: Rest
Plain D: Combat
Plain C: Pipe
Plain B: Church
Plain A: Agenda
Oddwalk Village D: Ghosts
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