We play the demo of “Shady Knight,” a first person melee game that we played in its game jam version for a previous episode. In a word, this game slaps. We talk about why that is, and how the game uses clever design choices to make melee combat feel both impactful and dynamic.
Find the game here (when it releases): https://store.steampowered.com/app/1155650/Shady_Knight/
And follow the creator on Twitter: @cptnsigh
196 - Otteretto
195 - Edge Guard Seminar: The Woolly World of Wordle-Likes
194 - Bloodborne PSX
193 - Below the Ocean
192 - Slovak Games
191 - From Jam to Gem: Inscyption
190 - Mot‘s Grand Prix
189 - Courage the Game
188 - i wish you were not here (room69)
187 - [fr0g] clan official server 24/7 zk map (for stranger)
186 - Seminar 01: Photography
185 - No Longer Home
184 - The 2021 Edge Guard Awards
183 - Alien Death Mob
182 - YNGLET
181 - KRISTALLIJN
180 - butterflowers
179 - The Legend of Bear-Truck Trucker
178 - Unbeatable: Arcade Mix
177 - No Sidewalks in the Mushroom Kingdom
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