“For example, you can see which cards your opponent is fiddling with during gameplay.”
Matt Daniel @ Massively“One last thing I wanna mention is kind of silly, but it made me smile. Since my character was a Horde character, the game’s play area was Horde-themed, with an Orcish hut in one corner, a catapult in another, and so forth. To my surprise, these turned out to be interactable objects, and I could actually drag a rock into the catapult and then fling it at my opponent, or I could poke the Orcish hut and cause it to belch fire from its chimney stack. I don’t know whether my opponent could see it, and it had no effect on the game at all, but it was silly and fun. I appreciate things that are silly and fun.”
Caitlin Cooke @ Desctructoid“After selecting a hero, players start out with five cards in their hand and are able to switch out one card of their choosing for a random card in the deck (aka the traditional “mulligan” stage). I found this to be a really neat concept that puts the power into the player’s hand vs leaving it up to chance.”
Sardu @ Ten Ton Hammer“For example, knowing I was up against a mage, I expected that Fell would no doubt have some minor minions to harass me early on while he built up enough mana each round to eventually unleash a ton of direct damage.
Meanwhile, my warlock was less about massive damage throughout but was able to play a game of attrition thanks to a number of minions or abilities that would heal my character. By mid-game I took a gamble and began holding my most damaging cards – those that did X damage to everything on the board – paired with one larger heal. The idea here was that I’d give Fell a false sense of security by allowing him to take my health dangerously low, before pulling out the big guns in two devastating rounds.
That strategy almost worked, but the match had progressed long enough that Fell was able to smack me in the face with two fireballs, each one doing 6 points of direct damage to my avatar. Even though Fell walked away victorious, he also had that “crap, that was a close match!” look on his face as we stepped back from our demo stations.”
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Episode 252 - We just came to say, Howdy
Episode 251 - Down in the Mine ft. Sway Bae
Episode 250 - Disco at the End of Time (Ft. Andrew and Josh)
Episode 249 - Battlegrounds’ New Groove Part II - Electric Boogaloo (ft. Trestice)
Episode 248 - Battlegrounds’ New Groove (Part 1) Ft. Trestice
Episode 247 Buffs...sounds familiar...might even ring a bell
Episode 246 Festival of Legends Card Review
Episode 244 Happy New Year 2023
Episode 243 Review March of the Lich King, Part II (ft. Ramanujoke)
Epi 242 March of the Lich King Review (ft. Ramanujoke) (Part 1)
Episode 241 March of the Lich King ft. YoshiOST
Episode 240 - Maw, Disorder and Impact
Episode 239 Maw and Disorder
Episode 238 Battleground Inna Minute
Episode 237 Current State of the Meta
Episode 236 A Murder Most Foul Part 3 (ft. TheJiminatorHS)
Episode 235 A Murder Most Foul Part 2
Episode 234 A Murder Most Foul Part 1
Episode 233 All Things Mercenaries ft. ZombiesGoNomNom
Episode 232 The Tides of Change
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