Creative Play and Podcast Network
Leisure:Games
One Shot of Realms of Terrinoth part Two of Three: How Flammable is the inn
Our heroes ride into the town of Mud Wallow to put down a vile Necromance...
“We lost our scoundrel and we have a baby, I’m sure his hat will fit!”
“How Flammable is the inn?”
“Baby, ritual, sacrifice, necromancer…”
“Necromancyfarts”
“Synchronized looting…”
The Finale will be getting posted on our new regular uploading date, Thursdays on 1/9/2020.
Terrinoth is a world of forgotten fantasy and lost legacies. Once ruled by the Elder Kings who called upon mighty magics to perform great deeds and work marvels, the land has suffered greatly at the hands of its three great foes from the undead armies to the terrifying dragons of the Molten Heath. Many of its great cities have been cast down into ruins, and many wondrous secrets and powerful artifacts have been lost.
For hundreds of years, Terrinoth slipped into gloom and decay. But heroes arise just when their lands need them the most. Courageous adventurers brave the ruins of past ages and the foul creatures within to uncover the treasures of their ancestors. The Daqan Barons, inheritors of the ancient kingdoms, rebuild their walls and muster their armies, while the wizards of Greyhaven gather runes of power to awaken guardians of stone and steel. These preparations come none too soon, for the ancient enemies of the lawful races are stirring again, and Terrinoth needs champions of courage and cunning to stand against the rising darkness.
Fantasy Flight Games is proud to offer Realms of Terrinoth, a new sourcebook for the Genesys Roleplaying System! You can pre-order your copy today from your local retailer their website!
Check out the pregen characters they are playing provided by Fantasy Flight Games HERE.
Check out the books here:
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Would you be interested if we hosted D&D and Edge of Empire games on Roll20 for you to join?
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