Happy New Year! Grant and Peter are back to talk about ... dice?! After a couple of minor announcements and housekeeping notes, we list off some of the games we'd really like to try to play in 2017. We also tackle a Patreon question from Jim, who asks us about handling combat in theatre-of-the-mind games (or for visually-impaired gamers, like the Going In Blind podcast.) Our main topic isn't so much about dice as reacting to the dice, and handling the unexpected results they can give us while keeping a consistent narration—even if it leads campaigns in strange and unexpected directions.
Games we mentioned wanting to play in 2017: Unknown Armies, 3rd Edition; Pillar of Fire; A Scoundrel in the Deep; Feng Shui, 2nd Edition; Dogs in the Vineyard; DramaSystem; GUMSHOE. Also mentioned: The One Shot Podcast and the Party of One Podcast.
Scripture: Proverbs 16:9, Leviticus 16:6-10, Romans 8:28
Episode 192 - Go Now In Peace (Podcast Finale)
Episode 191 - GM Improv
Bonus Episode 23 - The Eighth Day of Christmas
Episode 190: GM Prep
Episode 189 - Breaking for the Mundane
Episode 188 - Eden
Bonus Episode 22 - Incorporating Spooky Elements
Episode 187 - Creepy Crawlies
Episode 186 - Brainstorming a Haunted House
Episode 185 - Werewolves
Episode 184 - Alignment Wrap-Up (With Douglas Underhill)
Episode 183 - Ghosts
Bonus Episode 21 - Jenny and Peter Brainstorm Some More
Episode 182 - Cosmic Horror
Episode 181 - Real-World Faith in Games (with WJ MacGuffin)
Episode 180 - Chaotic Evil (Alignments 9)
Episode 179 - Chaotic Neutral (With Krissi Woodward)
Episode 178 - Chaotic Good (With Elizabeth Garn)
Episode 177 - Keeping Players in the Loop
Episode 176 - Freelancing (with Jason Brick)
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