MEKAcast - Overwatch eSports Podcast

MEKAcast - Overwatch eSports Podcast

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MEKAcast is a new podcast and blog dedicated to the growing world of competitive Overwatch, Blizzard's team-based shooter. Tune in for our discussions about the Overwatch League, the ever-evolving metagame, the latest patch notes and their expected impact on the game, and the current state of our favorite FPS.

Episode List

Episode 46 - Underwhelmed by Blizzcon 2018

Dec 19th, 2018 12:43 AM

Blizzcon 2018 has come and gone as has another year of the Overwatch world cup, which featured some surprising upsets and altogether terrific Overwatch. Unfortunately, the biggest surprise of Blizzcon itself might have been how little news we got out of the biggest Blizzard event of the year. Eric and Ashton react to Ashe, Overwatch's latest hero, the newly announced Warcraft 3: Reforged, and, of course, the perplexing and disappointing Diablo Immortal. Then it's on to the World Cup, China's surprising dominance leading up to the finals, Korea's continued mastery of the game, and the U.S.'s disappointing showing. This episode was produced by Eric Saupe and Ashton Herrmann, and audio editing and mixing were performed by Ashton. You can find us at mekacast.com for show notes, blog posts, and links to our social media channels and Discord.

Episode 45 - Jump Heights and BlizzCon

Nov 13th, 2018 5:30 AM

Our final episode before BlizzCon 2018, we take a look at this year's annual 4chan "leak" and weigh in on what we think might be legit and what probably isn't. We also discuss the latest buffs and nerfs to hit the game, including perhaps the most important one we've seen yet: jump heights have been standardized across heroes. Okay, we're being facetious, but it's honestly about time. This episode was produced by Eric Saupe and Ashton Herrmann, and audio editing and mixing were performed by Ashton. You can find us at mekacast.com for show notes, blog posts, and links to our social media channels and Discord.

Episode 44 - Is there such a thing as too much crowd control?

Nov 1st, 2018 4:03 AM

For only the second time ever, the MEKAcast crew gathers together, AT THE SAME LOCATION, to record a new episode. We chat about the current patch notes, Blizzcon, and a question that seems to be burning on many of the Overwatch community's minds: is there too much crowd control in the game right now? This episode was produced by Eric Saupe and Ashton Herrmann, and audio editing and mixing were performed by Ashton. You can find us at mekacast.com for show notes, blog posts, and links to our social media channels and Discord.

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