High Resolution: inside the video games industry

High Resolution: inside the video games industry

https://feeds.acast.com/public/shows/d9d7c346-7c93-4e7d-a26a-c1260f9eabce
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An interview show taking you behind the scenes of the latest games, talking to developers, artists and creators. Hosted by Chris Button from Byteside. Hosted on Acast. See acast.com/privacy for more information.

Episode List

Xbox's brilliant accessibility strategy explained | Interview with Anita Mortaloni (Xbox)

Sep 23rd, 2022 3:48 AM

Xbox is regarded by many as being the leader in game accessibility, with an inclusive vision that starts at the top. In recent years, the Microsoft brand has delivered various programs aimed at including people of all ages and abilities. From the Xbox Accessibility Guidelines for developers, to the addition of American Sign Langauge interpreters on official livestreams, and accessibility feature tags on the digital store, there are plenty of fantastic initiatives happening at Xbox. Anita Mortaloni, Director of Accessibility Xbox, explains how Xbox works with communities to foster inclusion and accessibility at all levels.Follow Anita Mortaloni on Twitter: https://twitter.com/anitamortaloniFollow Byteside on Twitter: https://twitter.com/bytesideFollow Chris Button on Twitter: https://twitter.com/BibbyBhoy Hosted on Acast. See acast.com/privacy for more information.

Cult of the Lamb: where did this wonderfully creepy game come from? | Interview with Julian Winton (Massive Monster)

Sep 5th, 2022 5:58 AM

Cult of the Lamb is yet another Aussie success story, having already welcomed more than a million cultists into its flock. Julian Winton, the Creative Director of the game, shares how Cult of the Lamb went through multiple iterations before settling on the satisfying gameplay we see today. Join us for an entertaining chat about the highs and lows of game development - no sacrifice required!Follow Julian Winton on Twitter: https://twitter.com/JulianWilton_Follow Byteside on Twitter: https://twitter.com/bytesideFollow Chris Button on Twitter: https://twitter.com/BibbyBhoy Hosted on Acast. See acast.com/privacy for more information.

What are the best games of 2022 so far?

Jul 26th, 2022 3:28 AM

There are already many strong entries for the best game of 2022. Edmond Tran and Emily Spindler from GamesHub join Byteside's Chris Button to discuss the year in games so far. Elden Ring, Horizon Forbidden West, and Fire Emblem Warriors: Three Hopes headline a selection of worthy contenders.Read the GamesHub best games of 2022 (so far) article: https://www.gameshub.com/news/features/best-games-of-2022-so-far-pc-ps5-xbox-nintendo-switch-mobile-23864/Follow Edmond Tran on Twitter: https://twitter.com/EdmondTranFollow Emily Spindler on Twitter: https://twitter.com/Sagef0xxFollow Byteside on Twitter: https://twitter.com/bytesideFollow Chris Button on Twitter: https://twitter.com/BibbyBhoy Hosted on Acast. See acast.com/privacy for more information.

Rogue Legacy 2: the story behind the roguelike hit | Teddy Lee (Cellar Door Games)

Jun 21st, 2022 8:08 AM

Rogue Legacy walked so Hades could run. Now, nearly 10 years after the original, Rogue Legacy 2 is another shining example of the highly replayable roguelike genre.Cellar Door Games co-founder and designer Teddy Lee joins High Resolution to detail the tricky path to capturing success a second time.From finding popularity with Rogue Legacy, the commercial struggles of the studio's follow-up in Full Metal Furies, to the surprisingly emotional Early Access journey of Rogue Legacy 2, Lee explains it all.Also, there's a little discussion about the studio's early Flash games, including Don't Shit Your Pants, a game we've all played IRL at some point in our lives.To keep up to date with High Resolution, follow the podcast and subscribe to Byteside’s twice-weekly newsletter examining all things tech, digital culture, and video games: https://newsletter.byteside.com/Articles referenced: https://www.destructoid.com/why-is-rogue-legacys-follow-up-considered-a-pretty-massive-failure/https://www.digitaltrends.com/gaming/rogue-legacy-2-early-access-takeaways/Follow Byteside on Twitter: https://twitter.com/bytesideFollow Chris Button on Twitter: https://twitter.com/BibbyBhoy Hosted on Acast. See acast.com/privacy for more information.

Inside Australia's fastest-growing studio & Conan Chop Chop | Kim Forrest & Jeff Wong (Mighty Kingdom)

May 12th, 2022 2:11 AM

Mighty Kingdom recently launched Conan Chop Chop, a chaotic rogue-lite that transforms the typically adult-focused Conan the Barbarian franchise into a more family-friendly cartoon outing. Hear from Kim "Kimbo" Forrest, studio creative director, and Jeff Wong, producer, as they discuss the sometimes challenging development of a game announced on April Fool's Day some years ago. It turns out that game development can be about the friends you make along the way!To keep up to date with High Resolution, follow the podcast and subscribe to Byteside's twice-weekly newsletter examining all things tech, digital culture, and video games.Follow Byteside on Twitter: https://twitter.com/bytesideFollow Chris Button on Twitter: https://twitter.com/BibbyBhoy Hosted on Acast. See acast.com/privacy for more information.

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