Seated amongst resentful peers, Ralan learns the Thieves Guild is far older and more significant than he knew. Armed with this knowledge and a newfound respect for his predecessor, he makes a decision that saves one guild but puts his own life in immediate danger.Some secrets are worth dying for. Some are worth killing for.---Intimidated that you're dozens of episodes behind and afraid to start listening? Don't be. Here's a handy Listener's Guide that let's you know spots where you can start listening further in the...
Seated amongst resentful peers, Ralan learns the Thieves Guild is far older and more significant than he knew. Armed with this knowledge and a newfound respect for his predecessor, he makes a decision that saves one guild but puts his own life in immediate danger.
Some secrets are worth dying for. Some are worth killing for.
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Intimidated that you're dozens of episodes behind and afraid to start listening? Don't be. Here's a handy Listener's Guide that let's you know spots where you can start listening further in the story.
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Interested in the development of the complex story and want to know how writer Jake Kerr puts it together every week? Want an ad-free experience? Subscribe to his Patreon. Love world building? Want ongoing updates? Free members get ongoing story updates with interesting reference material about the guild hierarchy, geography, and history.
Free Patreon members also receive copies of the first two Thieves Guild ebooks. The next book will be released in 2025 and Patreon members will also receive that book (and all subsequent books!) for free, too. Want to go directly to get your free books? Click here.
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If you would like to view a map of Ness, you can find it here.
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Grab some Thieves Guild merch!
https://store.podcastalchemy.studio
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No one can be trusted when nothing is real.
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Jake's Theatre of the Mind
Nebula Award nominee Jake Kerr narrates short stories twice a week.
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Find out more about writer Jake Kerr: https://www.jakekerr.com
Follow Jake on Bluesky @jakekerr.com
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