In her segment, Thinking Beyond Mechanisms, Sarah Shipp talks about psychologist Steven Reiss' 16 Motivators or Human Needs in terms of game design and how considering these can help make a more engaging game.
TTRPGKids Ep 12
Ludology 321 Once Upon A Puzzletale
Pros and Cons Ep 5
Thinking Beyond Mechanisms Ep 10
TTRPG Kids EP 11
Ludology 320 Imitation is NOT the Best Form of Flattery
Thinking Beyond Mechanisms Ep 9
Ludology 319 How to Earn Your Badge
TTRPG KIds Ep 10
Ludology 318 Like Fire and Water
Thinking Beyond Mechanisms Ep 8
Ludology 317 State of the Industry 2024
TTRPG Kids Ep 9
Ludology 316 Toy Included!
Thinking Beyond Mechanisms Ep 7
Ludology 315 Happy 2024
Pros and Cons Ep 4
Pros and Cons Ep 3
Pros and Cons Ep 2
Pros and Cons Ep 1
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