In her segment, Thinking Beyond Mechanisms, Sarah Shipp talks about psychologist Steven Reiss' 16 Motivators or Human Needs in terms of game design and how considering these can help make a more engaging game.
TTRPG Kids Ep 8
Ludology 314 What Games Mean to Calvin
Ludology EP 313 Welcome to the Social Club
TTRPG Kids Ep 7
Ludology 312 Fall Host Chat
Ludology 311 The Essen Experience
TTRPG Kids Ep 6
Ludology 310 Professional Jugglers
Thinking Beyond Mechanisms Ep 5
Ludology 309 Home Grown Games
TTRPG Kids Ep 5
Ludology 308 We've Got More in Store!
Thinking Beyond Mechanisms Ep 4
Episode 307 Let's Party!
TTRPG Kids Ep 4
Ludology 306 We Survived Gen Con 2023!
Thinking Beyond Mechanisms Ep 3
Ludology 305 Co-Host Catch Up
TTRPG Kids Ep 3
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