Dirk and David are joined by Jon Ingold, narrative designer and co-founder of Inkle Studios. They discuss Inkle’s newly released video game A Highland Song, centered around exploration, discovery, and engaging the human form within nature. They discuss the mechanics around rewarding and incentivizing players in an exploration game, ways to hide the quantum ogre, and how to utilize elements of randomness within a story-driven experience.
#197 Megagames with Ben Kanelos and Leslie Loy
#196 Admired Designers, Unlikely Games Enjoyed and Listener Questions
#195 Game Designer Alex Roberts
#194 Kickstarter Results and Listener Questions
#193 Game Designer Kellee Santiago
#192 Engineering Game Design with Aljernon Bolden
#191 Fireball Island
#190 Listener Questions - Cons, Kids, Games and Names
#189 Gaming the Past with Jeremiah McCall
#188 Listener Question - You Don't Blind Test a Painting
#187 Listener Question - Acronym Edition
#186 Looking forward and back, 2017 to 2018
#185 Game Designer Cole Wehrle
#184: Narrative Designer Edwin McRae
#183: Listener Questions with David, Dirk and Rob
#182: Game Designer Mike Bithell – Thomas Was Alone
#181: Listener Questions with David and Dirk
#180: Spy Club from Foxtrot Games; How Collaboration helped deliver results.
#179: Elizabeth LaPensée; indigenous self-determination in game development.
#178: Niki Crisci, Will Glow the Wisp
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