Dirk and David are joined by Jon Ingold, narrative designer and co-founder of Inkle Studios. They discuss Inkle’s newly released video game A Highland Song, centered around exploration, discovery, and engaging the human form within nature. They discuss the mechanics around rewarding and incentivizing players in an exploration game, ways to hide the quantum ogre, and how to utilize elements of randomness within a story-driven experience.
#177: Tomer Perry, Ethics and Political Theory
#176: Methodology and Management
#175: Listener Mail August 2017
#174: Mo Turkington and LARPs
#173: Game Design Axioms
#172: Mode 7's Paul Kilduff-Taylor
#171: Gunpoint’s Tom Francis
#170: Ross Cowman
#169: Listener Mail June 2017
#168: Emily Care Boss
#167: Chelsea Howe and VR
#166: John Harper
#165: Listener Mail April 2017
#164: Nels Anderson and Firewatch
#163: Jason Thompson
#162: Listener Mail February 2017
#161: Paizo Games
#160: Dominic Crapuchettes and North Star Games
#159: Guess Who’s Back, Back Again
#158: Suzanne Zinsli and Cardboard Edison
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