This week on the show, we talk about how we may never know how video games affect our well-being. We also answer some questions from the community about human factors being “too specialized,” the UX research job market being saturated, and workarounds for posting restricted work examples.
Check out the latest from our sister podcast - 1202 The Human Factors Podcast -on Applying Human Factors on the ground - An interview with Suzy Bro...
This week on the show, we talk about how we may never know how video games affect our well-being. We also answer some questions from the community about human factors being “too specialized,” the UX research job market being saturated, and workarounds for posting restricted work examples.
Check out the latest from our sister podcast - 1202 The Human Factors Podcast -on Applying Human Factors on the ground - An interview with Suzy Broadbent:
https://blubrry.com/1202/88116903/applying-human-factors-on-the-ground-an-interview-with-suzy-broadbent/ (https://blubrry.com/1202/88116903/applying-human-factors-on-the-ground-an-interview-with-suzy-broadbent/)
News:
We may never fully know how video games affect our well-being
https://www.technologyreview.com/2022/08/20/1058328/we-may-never-fully-know-how-video-games-affect-our-well-being/ (https://www.technologyreview.com/2022/08/20/1058328/we-may-never-fully-know-how-video-games-affect-our-well-being/)
Image Source: Pexels
It Came From:
https://www.reddit.com/r/humanfactors/comments/wy1rod/is_human_factors_too_specialized/ (Is human factors “too specialized”? | /u/dxbydy | r/humanfactors)
https://www.reddit.com/r/humanfactors/comments/x16go9/ux_research_saturated/ (ux research saturated? | /u/pekoyamaaa | r/humanfactors)
https://www.reddit.com/r/userexperience/comments/x1u41e/workaround_posting_work_examples/ (Workaround posting work examples | /u/hyperhoshiko | r/userexperience)
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