In the last episode, Sarah Shipp discussed the concept of gates that actively and intentionally restrict player agency as a useful tool for game design. In this episode, she takes a more in depth look at gates that specifically force players to confront loss.
Spoiler Alert: if you intend to play the videogames Portal or Death Stranding, you may wish to avoid this episode.
The Death Stranding video that Sarah refers to can be seen here:
https://www.youtube.com/watch?v=fCCfeAvlNeQ
TTRPGKids Ep 12
Ludology 321 Once Upon A Puzzletale
Pros and Cons Ep 5
Thinking Beyond Mechanisms Ep 10
TTRPG Kids EP 11
Ludology 320 Imitation is NOT the Best Form of Flattery
Ludology 319 How to Earn Your Badge
TTRPG KIds Ep 10
Ludology 318 Like Fire and Water
Thinking Beyond Mechanisms Ep 8
Ludology 317 State of the Industry 2024
TTRPG Kids Ep 9
Ludology 316 Toy Included!
Thinking Beyond Mechanisms Ep 7
Ludology 315 Happy 2024
Pros and Cons Ep 4
Pros and Cons Ep 3
Pros and Cons Ep 2
Pros and Cons Ep 1
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