The truth is, most people underestimate how long a task will take. This is especially true in game dev, where new developments and problems are inevitable even with the guidance of a roadmap.
During this episode, the hosts of Building Better Games dive into the misuse of roadmaps and 5 key areas leaders should focus on more. We discuss prioritization, rate of discovery, managing expectations of key stakeholders, blindspots like team readiness and more.
Our tips will help producers better strategize their planning, create reliable roadmaps, communicate with their teams and keep them engaged in the process.
To learn how to adapt to change and incorporate uncertainty into your roadmap, tune in now!
Topics discussed in this episode:
- The obscurity of roadmaps
- The value of having a roadmap and how it’s misused
- Updating your plan and clueing in the team
- Evaluating team readiness and risks
- Common planning mistakes
- Adapting to the discovery of new work
- Why prioritization is such an important tool
- How to manage expectations of stakeholders
- The role of producers in team engagement
Sign up for the Building Better Games Newsletter for monthly tips to help you lead game teams! https://buildingbettergames.gg/newsletter/
Check out our website: https://buildingbettergames.gg/
If you’ve enjoyed this episode and wonder if we could help your studio or company out, email us at info@valarinconsulting.com to set up a free 90-minute call!
For more episodes, head to the Building Better Games Podlink https://www.pod.link/1559448378
Connect with us:
https://www.tiktok.com/@building_better_games
https://www.instagram.com/building_better_games/
https://www.linkedin.com/company/valarin-inc/
This episode was produced by Podcast Boutique http://www.podcastboutique.com
Content Producer: Ben Chadfield
E21 How not to Lose Your Game Vision on the Altar of "Getting Shit Done"
E20 How to Get People on Board with Your Ideas: with Jeff Hackert
E19 BBG Extras: Tabletop RPGs vs Video Games with Tyler Kamstra of RPGBOT.net
E18 How to be a AAA Art Director in Game Dev with Tomáš Jech
E17 Should You Create a Video Game Startup? What Founders Need To Know with Joakim Achren
E16 How to Staff Up For A Successful Game
E15 How to Save Your Developers Time: Avoiding Death by JIRA
E14 How to Make Amazing Content While Avoiding the "Infinite" Quality Bar
E13 How to Reduce Risk & Ship Your Game: Battling Organizational Fallacies
E12 Building an Adaptable Engineering Org for Your Game with Jonathan McCaffrey
E11 Why You Should Embrace HR at Your Game Studio with Dominic Saintfort
E10 BONUS EPISODE: How to Develop Ownership on Your Team with Randy Tau
E9 Creating Successful Mods: Flavor Universalis with PDXBigBoss
E8 How to Lead as an introvert in Games with Grace Liu
E7 Hiring Part 2: How to Find Talent In Game Dev with Erin Hardman
E6 Hiring Part 1: How to Hire the Right People for YOUR Org
E5 How to Turn a Video Game into a Successful Show: Arcane with Alex Yee
E4 Managing Others Pt 2: How to be a Good Boss
E3 Managing Others Pt 1: How to be a Good Boss
E2 How You Lead Creative Content Teams with David Klaus
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